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General piQup rules
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General piQup rules
1 Known bugs and restrictions:
1.1 Bug using will be punished and may result in a default loss.
1.2 No creep skipping. Creep skipping is defined by attacking a tower which is out of range to attack your creeps OR attacking a non-tower building with creeps fighting out of the range of the ranged creeps (Necromancer, Meat Wagon, Ballista or Druid of the Talon). If your Creeps are in the enemy base you are allowed to attack every building inside the base. You may continue attack in the enemy base for as long as you want – even after all your creeps are dead.
1.3 It is always allowed to attack a denyable tower even without creep support.
1.4 A maximum of one Necronomicon is allowed per team.
1.5 A maximum of one Arcane Ring is allowed per team.
1.6 A maximum of two Euls Scepter of Divinity or Guinsoos Scythe of Vyse is allowed per team. This means that you are allowed to have up to two Euls Scepter of Divinity OR one Euls Scepter of Divinity AND one Guinsoos Scythe of Vyse OR two Guinsoos Scythe of Vyse.
1.7 A maximum of one Refresher Orb is allowed per team.
1.8 Item sharing is strictly forbidden. Excluded items are shareable in 6.52e. If you share an item, you have to return the item in a mannered time.
1.9 You can use other heroes to buy your items as long as you use your money and they are not used by this hero. Remember that you are not allowed to make any kind of recipes with items the other hero bought with his/her gold.
1.10 Completely closing an entrance to your own base using the Earthshakers Fissure spell is forbidden.
1.11 It is not allowed to block creeps with the use of spells such as Fissure, Sprout etc. You may only block creeps by physically intercepting them with your hero model only. Spells which completely kills your own creeps such as Dark Pact or Conversion are allowed to use as you wish.
1.1 Bug using will be punished and may result in a default loss.
1.2 No creep skipping. Creep skipping is defined by attacking a tower which is out of range to attack your creeps OR attacking a non-tower building with creeps fighting out of the range of the ranged creeps (Necromancer, Meat Wagon, Ballista or Druid of the Talon). If your Creeps are in the enemy base you are allowed to attack every building inside the base. You may continue attack in the enemy base for as long as you want – even after all your creeps are dead.
1.3 It is always allowed to attack a denyable tower even without creep support.
1.4 A maximum of one Necronomicon is allowed per team.
1.5 A maximum of one Arcane Ring is allowed per team.
1.6 A maximum of two Euls Scepter of Divinity or Guinsoos Scythe of Vyse is allowed per team. This means that you are allowed to have up to two Euls Scepter of Divinity OR one Euls Scepter of Divinity AND one Guinsoos Scythe of Vyse OR two Guinsoos Scythe of Vyse.
1.7 A maximum of one Refresher Orb is allowed per team.
1.8 Item sharing is strictly forbidden. Excluded items are shareable in 6.52e. If you share an item, you have to return the item in a mannered time.
1.9 You can use other heroes to buy your items as long as you use your money and they are not used by this hero. Remember that you are not allowed to make any kind of recipes with items the other hero bought with his/her gold.
1.10 Completely closing an entrance to your own base using the Earthshakers Fissure spell is forbidden.
1.11 It is not allowed to block creeps with the use of spells such as Fissure, Sprout etc. You may only block creeps by physically intercepting them with your hero model only. Spells which completely kills your own creeps such as Dark Pact or Conversion are allowed to use as you wish.
Bonkers- Posts : 2
Join date : 2008-09-24
Re: General piQup rules
Completely closing an entrance to your own base using the Earthshakers Fissure spell is forbidden.
WHAT A KAK RULE!!!!!!
WHAT A KAK RULE!!!!!!
Re: General piQup rules
Those are general comp rules aswell i rate, not just piQup innit?
ket- Posts : 56
Join date : 2008-09-22
Re: General piQup rules
LOOK ITS BONKERS !! <3
NiteKitti- NwB Member
- Posts : 56
Join date : 2008-09-22
Age : 35
Location : On the moon
Re: General piQup rules
uhm.. backdoor IS allowed in official games. It's looked at as a strategy instead of being evil or what not. I think the only rule for it is that you cant windwalk in or TP in or something.
E.G furion etc.
E.G furion etc.
Re: General piQup rules
he speaks the truth, backdooring is perfectly legal... you may tp in aswell just not into the enemy base (furion) unless your creeps have reached that point. not illegal by any means
ket- Posts : 56
Join date : 2008-09-22
Re: General piQup rules
lol you nawty miscreant you.
it is fun hey :3
it is fun hey :3
ket- Posts : 56
Join date : 2008-09-22
Re: General piQup rules
Backdooring is really easy to counter, :3 tp's.
And for the people who relate backdooring to some sort of rape, tp would be something like toilet paper instead of teleport scrols >_>
And for the people who relate backdooring to some sort of rape, tp would be something like toilet paper instead of teleport scrols >_>
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